www.s3a-spatialaudio.org

S3A: Future Spatial Audio for Immersive Listener Experience at Home

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S3A's goal was to enable listeners to experience the sense of "being there" at a live event, such as a concert or football match, from the comfort of their living room through delivery of immersive 3D sound to the home.

S3A was a major five-year UK research collaboration between internationally leading experts in 3D audio and visual processing, the BBC and UK industry. The partnership aimed to unlock the creative potential of 3D sound to provide immersive experiences to the general public at home or on the move. S3A pioneered a radical new listener centred approach to 3D sound production that can dynamically adapt to the listeners’ environment and location to create a sense of immersion. Current 3D sound systems rely upon fixed loudspeaker arrangements and acoustically treated rooms that are not practical for home use. S3A changed the way audio is produced and delivered to enable practical high-quality 3D sound reproduction based on listener perception.

Project Partners

University of Surrey
Centre for Vision, Speech and Signal Processing
Prof. Adrian Hilton (Principal Investigator)
a.hilton@surrey.ac.uk

University of Salford
Prof. Trevor Cox
T.J.Cox@salford.ac.uk
@trevor_cox

University of Southampton
Dr Filippo Fazi
filippo.fazi@soton.ac.uk

BBC
Dr Frank Melchior
frank.melchior@bbc.co.uk

Funding:
Engineering and Physical Sciences Research Council (EPSRC)
Programme Grant Scheme - Grant Ref: EP/L000539/1
Duration:  2013-18
Grant Award: £5.4M
Industry Support: £0.6M

For more information please contact Elizabeth James (e.james@surrey.ac.uk)